Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Oct 04, 2008, 05:00 PM // 17:00   #21
Jungle Guide
 
Spazzer's Avatar
 
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Martin Alvito View Post
They want you to stick it out no matter what. Apparently the devs WANT you to waste your time rather than rage out on bad teams/runners.

Adding a title track to RA was a bad idea. It was a much better environment when it was a near-pointless activity that was good for live-fire testing and general practice. Making it a true competitive activity raises the rage quotient to unacceptable levels.
Agreed with Martin on this one. The Gladiator Title is the problem, and the dishonorable hex was the wrong solution to it.

Still, I haven't gotten dishonorable yet, and I RA more than the average person. Only one of my matches this weekend has gone the distance.
Spazzer is offline  
Old Oct 04, 2008, 05:08 PM // 17:08   #22
Desert Nomad
 
glacialphoenix's Avatar
 
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
Default

Quote:
Dishonourable is flawed. It needs a lit of fixing, but it's still better than not having it.

I've had my own issues with it, and I certainly would like to see some tweaks.
I agree with this sentiment, even though I haven't gotten dishonorable yet.
From the wiki:

Quote:
Another way to obtain Dishonorable is by resigning twice from Rollerbeetle Races or Alliance Battles. Resigning can also mean being kicked off the server due to lag.

Repeatedly quitting a match before the automatic return to outpost, even if all teammates are dead, will result in Dishonorable Status being bestowed.
Considering the lag prevalent across GW right now (or so I've noticed from the various threads), the 'kicked off being server due to lag' counting for 5 dishonorable points seems a bit unfair.

But it's better than not having dishonorable at all.
glacialphoenix is offline  
Old Oct 04, 2008, 05:46 PM // 17:46   #23
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

Quote:
Originally Posted by Reverend Dr View Post
We never had many problems with RA until glad points were introduced. After several updates dealing with the symptoms, there has still been no addressing of the cause.
No one complained about 'leavers' or 'leechers' or anything other than that one player with a completely attoricious build before Glad Points were introduced.

Get rid of dishonorable, get rid of glad points, and dare I say that all of the problems will go away.
Reverend Dr is offline  
Old Oct 05, 2008, 12:36 AM // 00:36   #24
Wilds Pathfinder
 
Lest121's Avatar
 
Join Date: Apr 2007
Guild: Army of Darkness
Profession: A/Mo
Default

IMO they should get rid of all ranks in PvP titles, all you have is Zero to Max.
Lest121 is offline  
Old Oct 05, 2008, 12:50 AM // 00:50   #25
Lion's Arch Merchant
 
Join Date: May 2007
Default

Quote:
Originally Posted by mozx View Post
People like you is why dishonorable was added to random arenas. Go find a mirror and bitch at yourself, not at people who actually play the game like it should be played.
Q F T!

I came back to GW after a couple of weeks break to play in this RA weekend...
apart from the awful teams I'm getting, way below average, I still stick with them...

And for "way below average" I mean that necro/ranger guy showing off his phoenix and bringing trapping skills, I mean the monk with fire spells, I mean the melee necro, the sin or mesmer or necro healer, the warrior that brings meteor storm on his bar, the worst RA freakshow and horror stories... You can try to give advices to those guys in the most polite and less insulting way of this world... some accept it (and it is good to see them again in the arenas not repeating the errors), some don't (LMFAO I'm KOABD YOU NOOB!!!!!111!!!)...

I still give them a chance, even if they are awful, after all, if I want an optimal team I can map to Team Arenas and play there.
As long as I enter RANDOM arenas (usually with my monk), I accept to be the healer of whatever group is coming, and I'll try my best to it.

Sad thing is that I see a lot of leavers too, too many of them, more than in the average day (yes, I play RA sometimes, and in 3 months I haven't seen all the crap I've seen in this weekend).

You know what? Was tired of playing monk and decided to do a couple of rounds with my ranger... I had a 10 matches winning streak with a team that had 2 leavers, because they thought that a team with no monks was never going to make it to 10... one guy left during the second match, and we won anyway, another one left during our fifth match... we made it to 10, without a monk.
That may be an exception, but proves that leavers can be wrong in their assessment.
I was happy that dishonorable is there, to punish those who willingly enter the RANDOM arenas and then leave because the team is "too random" according to them...

It is no fun winning against a team of 3 just because some moron has decided that his team is suboptimal and has left.
It is no fun losing because you had the bad luck of having in your team a moron who thinks that his team is suboptimal and has left.

And one doesn't get dishonorable for leaving just one time...
You get it by leaving repeatedly.

Last edited by Mangione; Oct 05, 2008 at 12:54 AM // 00:54..
Mangione is offline  
Old Oct 05, 2008, 12:58 AM // 00:58   #26
Forge Runner
 
Join Date: Jan 2007
Default

I believe if anything, a person that is "linkdead" wating to reconnect after the connection kicked them should NOT be able to be reported for leeching...

I got repoted a few times BECAUSE of that.
Bob Slydell is offline  
Old Oct 05, 2008, 02:10 AM // 02:10   #27
Frost Gate Guardian
 
Join Date: May 2007
Location: In the land of Do Not Disturb
Guild: Wind Riders
Profession: R/
Default

I like how people whine about a game mechanic but never seem to provide an idea of HOW they want it fixed. That's my question to the OP.
wanmoke is offline  
Old Oct 05, 2008, 03:20 AM // 03:20   #28
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

Quote:
Originally Posted by wanmoke View Post
I like how people whine about a game mechanic but never seem to provide an idea of HOW they want it fixed. That's my question to the OP.
Remove both dishonorable and glad points from RA.

Anyone that complains is farming glad points in RA because they are bad and cannot farm them in TA, which the farming in TA is far faster.
Reverend Dr is offline  
Old Oct 05, 2008, 03:51 AM // 03:51   #29
Ascalonian Squire
 
Join Date: Jul 2008
Location: Now, Chicago.
Guild: Weee Power
Profession: Me/
Default

Quote:
Originally Posted by mozx View Post
People like you is why dishonorable was added to random arenas. Go find a mirror and bitch at yourself, not at people who actually play the game like it should be played.
Quoted for truth...

And for the 3 monks party, waw... You are getting that so often that you get dishonorable by leaving ?
Waw... I mean... You are the unluckiest GW player, I feel sorry for you.

And maybe if you asked gently your monk[s] to stop healing, eh ?
Zepolak is offline  
Old Oct 05, 2008, 11:28 AM // 11:28   #30
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Quote:
Originally Posted by glacialphoenix View Post
Considering the lag prevalent across GW right now (or so I've noticed from the various threads), the 'kicked off being server due to lag' counting for 5 dishonorable points seems a bit unfair.
Thing is, it's not just about the player getting dishonorable because of a bad connection, it's also about the teams which have no chance because they're one player short.
Imagine a player with really bad connection, so he gets disconnected all the time. Isn't it better that that player gets a timeout from PvP'ing than that he can screw up matches involving dozens of players in a bunch of teams?
Quote:
Originally Posted by Reverend Dr View Post
Remove both dishonorable and glad points from RA.
I don't want dishonorable removed. Before it was introduced it was nearly impossible to get a full team in RA because of the massive amounts of leavers. Bringing a mesmer or being assigned to a team without a monk pretty much automatically meant 1-2 persons would drop out before the match had even started.

Last edited by Numa Pompilius; Oct 05, 2008 at 11:31 AM // 11:31..
Numa Pompilius is offline  
Old Oct 05, 2008, 11:33 AM // 11:33   #31
Desert Nomad
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by Numa Pompilius View Post
Balth points should be removed from RA so we were spared the constant QQ threads from balth farmers who've dropped out one time too much from what they felt were suboptimal groups.

FWIW: I made 32000 balth points in RA today. Not one single match lasted full time.
Yup I agree with the above. People whine cried boo hooed about leechers and then when they did something about it they whine and cry and boo hoo about having to stand out for 10 minutes because they don't like the makeups of the teams booo hooo hooo hooo hooo. lol

If you're going to do the crime (play RA) then you're going to have to do the time (wait your 10 minutes because you don't like the makeup of your team(s))
Red Sonya is offline  
Old Oct 05, 2008, 11:47 AM // 11:47   #32
Desert Nomad
 
Join Date: Apr 2006
Profession: R/
Default

Most of the problems would be solved if a team was limited to one of each profession. How hard can that be? No more 2 and 3 monk teams.
Fay Vert is offline  
Old Oct 05, 2008, 01:24 PM // 13:24   #33
Desert Nomad
 
glacialphoenix's Avatar
 
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
Default

Quote:
Isn't it better that that player gets a timeout from PvP'ing than that he can screw up matches involving dozens of players in a bunch of teams?
I would frankly be very surprised if the player didn't quietly timeout himself if he was really having multiple disconnects. It's no fun trying any form of PvP in that state.

I do agree that it's not fair to the others if a player repeatedly disconnects. I still think two is a bit harsh. But it's relatively minor and a small price to pay for not having leavers and leechers in my party.

I really do prefer the system with dishonorable. I don't think it's perfect, but if you want to /ragequit in the middle of the match, you should have to deal with the consequences.
glacialphoenix is offline  
Old Oct 05, 2008, 03:48 PM // 15:48   #34
Lion's Arch Merchant
 
Join Date: Jul 2007
Default

Quote:
Originally Posted by wanmoke View Post
I like how people whine about a game mechanic but never seem to provide an idea of HOW they want it fixed. That's my question to the OP.
Oh I'm sorry when I complained about it I thought that suggesting 3/4 resigns would opt out the match in RA when you have 4 healers. Oh wait I did, oh wait there were suggestions, oh wait you didn't read did you.

You could also have d/c count as 1 point or half a point or something, so it gives you some leeway but abuse of it would still be punished.

My main issue isn't bad players it's monking long games where either team is lacking the ability to do much to the other. I've had dishonorable several times yesterday.

Friends got on and I did some TA, got nearly 100 glads NP, thank god for TA, just saying in RA I don't want to be stuck with masses of defense that wont resign or get anything done.

As I also suggested even though it's random doesn't mean you cant make it so each team gets 1 or only 1 healer, kinda irritating any other way.

I have np getting 10 wins with decent or even subdecent teams but my horrible luck shoves me with 3 monks OFTEN.
What Now is offline  
Old Oct 05, 2008, 03:54 PM // 15:54   #35
Lion's Arch Merchant
 
Join Date: Jul 2007
Default

I have no problem scoring points quickily in TA, had a 60+ win streak, problem is I don't always have the reliable associates for it and raging a bad team in RA is just faster than fail. 2 rages = 10 minutes, 2 timeouts = 16 minutes+, hmmm...

Most of you don't get the point, I dislike multiple healers the most, I just monked flarespammers through 10, that can be lived with because of the dps and we are still capable of dying and no ones kiting 8 minutes trying to prove some stupid point...

Whoever made the comment on the first page, playing the "right way" with 3 monks in your team timing every match out, how many glad points did you manage? As stated I got nearly 100 in a few hours of normal play. Just find if you're going to make a title need so many wins and such, and stress nonpassive play, why shove so much defense on one team.
What Now is offline  
Old Oct 05, 2008, 07:02 PM // 19:02   #36
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

Quote:
Originally Posted by Numa Pompilius View Post
I don't want dishonorable removed. Before it was introduced it was nearly impossible to get a full team in RA because of the massive amounts of leavers. Bringing a mesmer or being assigned to a team without a monk pretty much automatically meant 1-2 persons would drop out before the match had even started.
This is why we remove both glad points and dishonorable. Before glad points were introduced there were practically no leavers in RA; there were as many leavers then as their are still leavers now. However now there are far more people that will, on a 'non-ideal' team, just run in to die faster. Actually how is this fundamentally different from a leaver?

Seriously before glad points were introduced RA was just a place to goof off and try new things. There was some Balth faction gain involved, but that was hardly at all affected by being in a perfect group or a terrible group. Glad points in RA were the problem, everything else is addressing only symptoms.
Reverend Dr is offline  
Old Oct 05, 2008, 09:30 PM // 21:30   #37
Wilds Pathfinder
 
illidan009's Avatar
 
Join Date: May 2008
Location: Volterra, Italy
Profession: A/
Default

....balthazar farmers SUCK. gtfo RA and stop qqing about it. some people would actually like to enjoy the game, not hurry through it to display on their HoM.
illidan009 is offline  
Old Oct 05, 2008, 09:40 PM // 21:40   #38
Forge Runner
 
DarkGanni's Avatar
 
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
Default

Personally when I see the group not so good or its a sign of a loss I resign and stop attacking or heal.

A true sportsmen (or even a mature player) knows what to do when its a defeat. Unfortunately some think its fun and take the game too seriously (most annoying when its only round 1) its like they will lose something in real life.

Ganni
DarkGanni is offline  
Old Oct 06, 2008, 12:20 AM // 00:20   #39
Wilds Pathfinder
 
Windf0rce's Avatar
 
Join Date: Jan 2007
Default

Quote:
Originally Posted by DarkGanni View Post
A true sportsmen (or even a mature player) knows what to do when its a defeat.
Perfect. I dance, because I like to die with style.
Windf0rce is offline  
Old Oct 06, 2008, 01:29 AM // 01:29   #40
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Quote:
Originally Posted by Reverend Dr View Post
This is why we remove both glad points and dishonorable. Before glad points were introduced there were practically no leavers in RA; there were as many leavers then as their are still leavers now. However now there are far more people that will, on a 'non-ideal' team, just run in to die faster. Actually how is this fundamentally different from a leaver?

Seriously before glad points were introduced RA was just a place to goof off and try new things. There was some Balth faction gain involved, but that was hardly at all affected by being in a perfect group or a terrible group. Glad points in RA were the problem, everything else is addressing only symptoms.

Even BEFORE Glad points existed in RA, people still left all the time because they wanted to earn faction faster. You'd have to eliminate all rewards whatsoever, which would severly harm the point of PvPing at all.
HawkofStorms is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hailey Anne The Riverside Inn 182 Jul 22, 2008 04:19 PM // 16:19
Dishonorable xSonic Questions & Answers 2 Jan 28, 2008 03:07 AM // 03:07
Zapper901 Questions & Answers 6 Jan 26, 2008 06:23 PM // 18:23


All times are GMT. The time now is 09:25 AM // 09:25.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("